AI Insights · Timothy · October 2021
Top 5 Idler Games on iOS in the US: Q3 2021 Performance
Discover the performance of the leading idler games on iOS in the United States during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 idler games on the iOS platform in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Idle Mafia
Idle Mafia from DianDian Interactive Holding saw a notable increase in weekly revenue, starting from $68K at the end of June and peaking at approximately $197K in early September. Weekly downloads also exhibited a steady rise, beginning at 15.7K in late June and climbing to around 66.6K by early September. The game’s weekly active users followed a similar upward trend, growing from roughly 77.5K to 286.6K throughout the quarter.
Egg, Inc.
Auxbrain, Inc.'s Egg, Inc. experienced fluctuations in weekly revenue, starting at approximately $99K and peaking at $127.8K in mid-July. Weekly downloads showed a significant drop from 63.4K in late June to around 33.7K by the end of September. Meanwhile, weekly active users remained relatively stable, averaging around 930K to 1M, with a slight dip to 859K in mid-September.
Idle Miner Tycoon: Money Games
Idle Miner Tycoon: Money Games by Kolibri Games GmbH showed a relatively stable weekly revenue, hovering around $76K to $92K throughout the quarter. Weekly downloads varied, starting at 36K in late June, dipping mid-quarter, and then rising to around 51K by the end of September. The game’s weekly active users saw noticeable growth, increasing from 375K in late June to 477K by the end of the quarter.
Weed Inc: Idle Tycoon
Weed Inc: Idle Tycoon, developed by Metamoki Inc., experienced stable weekly revenue, averaging around $65K to $75K. Weekly downloads started strong at 39K in late June, peaking at 57K in early August, and then gradually declining to approximately 27K by the end of September. Weekly active users showed a downward trend, starting at 141K and decreasing to about 120K by the end of the quarter.
Bud Farm: Idle Tycoon Game
Bud Farm: Idle Tycoon Game from LDRLY maintained consistent weekly revenue, ranging between $45K to $58K. Weekly downloads fluctuated, starting at 2.9K in late June, peaking at 6.1K in late August, and then dropping to around 2.7K by the end of September. The game’s weekly active users remained relatively stable, averaging around 25K to 30K.
For more detailed insights and data on app performance, visit Sensor Tower.